Introducing XP—XP Principle 6: Teach Learning

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Introducing XP

© 2006 G. Pearman, J. Goodwill

XP Principle 6: Teach Learning

You could just dictate that your development projects follow XP like sheep—not actually understanding what they are doing or why. But that would not be very effective. XP encourages you to teach your development teams not only what XP is, but why these concepts and practices are valuable.



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